The workshop aims both to perform and to reflect upon the methodological shifts involved in design research. The workshop will try to put forward “artifacts of expression” and “expressive artifacts” (e.g. Díaz-Kommonen 2004) as useful abstractions of the interplay between theory and experimental prototyping in design research. To be explicit about concepts and theory as immaterial creative tools – of the inversion of analytical concepts into creative artifacts of expression, is particularly helpful in collaborative, transdisciplinary design processes where knowledge needs to be articulated, shared and adapted.
Notes and thoughts:
The workshop brought up some interesting aspects around the notion of a ‘tool’ in interaction design. I am interested in seeing if there is a tool as a type of process which applies to the way I have been researching with my phd projects. In a literal sense I thought about the way I adapt video cameras as a type of tool to capture content – because often they will not do want I want them to do, which indicates a gap in the design from a market perspective. I also thought about blogs being adapted also as a tool to make things. What I needed over the top as a type of overlay was tool as type of process that I apply to adapting these things to make stuff.
I would like to follow up form JY, Dewey’s concept of ‘expressive object’ From JY,…creating meaning out of prosiac objects.
The idea of bringing together the tacit knowledge of collaborators. Quote ?: Combine the the aim of researchers with the aims of a project.
Ideas came up around the writing of my exegesis.
a. An exegesis that responds to ideas as they emerge. The thought here is to put in potential idas that could be included in the exegesis as they come up. Enter them into the fabric that is Scrivener.A question is explored in relation to the research as it comes up.
b. Sketches, diagrams, drawings, maps, (connections, wireframe etc) that help illustrate what is being reflected on in the exegesis. It does not just have to be writing and screenshots of web projects.
c. Using video to document a prototype design is a great idea. So, video could be used to demonstrate how a prototype design came together and how it functions.
Chris Malmo demonstrated evernote being used in the field by park rangers to capture and annotate photos and audio at Wilsons Promontory.A nice way of getting metadata added to documentated content and then getting up in the cloud. Chirs overseas could check on the documentation as it happened at the Prom. Previously he had designed an iphone app for this purpose but this as described as being to prescriptive. There needed to be a looseness there for the user, in relation to their input and interests.
References from the workshop:
formakademisk.org Birger Sevaldson
the lightpainting-with-Wi-Fy video
sevaldson article on discussions & movements in Design Research
the entire journal volume on Research by Design
Díaz-Kommonen L. (2004) “Expressive artifacts and artifacts of expression” in in the
conference series and on-line journal Research into Practice, vol 3.
Liestøl, G. (2003) “From synthesis to analysis (and vice versa): topics of conceptualisation and
construction in digital media” in Liestøl, G. Morrison A. & Rasmussen, T. (eds) Digital Media
Revisited: theoretical and conceptual innovation in digital domains. Cambridge: The MIT Press.
Jonassen, D. & Rohrer-Murphy, L. (1999) Activity Theory as a Framework for Designing
Constructivist Learning Environments. ETR&D, vol 47, no 1.
Engeström, Y. Miettinen, R. PünamaÅNki, R. (eds.) (1999) Perspectives on Activity theory.
Cambridge: Cambridge University Press.
Engeström, Y. (2001) “Expansive learning at work: toward and activity theoretical
reconceptualisation”, Journal of Education and Work, vol. 14, no 1.